Tabla Sicu learned that Neo-Psionics would eventually kill any Vipa wielding them, leading him to panic and find a way to stop the process in very suspicious ways. The player takes control of Sho. But eventually, a bigger threat than the Mutons arises. until it's destroyed; then the hub becomes the Presto, a small fighter shuttle. http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CrimsonSea. The game features elements from role playing games and the action genre. Each part is customizable at any point in the game once you purchase them and will affect weapon stats along with special functions. Even the final boss battle is a duel between Sho and Ekdahl's monstrous form, with his squad, Live-D and Shahanai seemingly content to watch from the sidelines. He's abruptly hired for a high … When Sho isn't on a mission, he can wander around the IAG ship and talk to his comrades. The C in "Cello" is routinely pronounced as an S instead of a Ch, though this may have been intentional to downplay the musical reference. Combos mainly utilize the blade and gun attacks, which can be customized to the player's liking. As Sho, your job is to solve the mystery of countless murders that have been committed by an invading alien force. Upon the destruction of the Lyre, Ekdahl returns as a giant winged serpent monstrosity. Along the way, you'll decimate hordes of alien creatures and liquid-morphing enemies with customized blaster Earning an "S" Rank is the only way to unlock enhanced versions of some items and weapons. where a deadly sound wave, the Doomsday Harmonic, can be used; it would resonate across the whole galaxy, killing the majority of humanity in its path (while turning the remainder into other Vipas), and it's fittingly located on the Crimson Planet. In the distant future, a solar system called Theophilus is once again attacked by a mysterious alien race, called "the menace". Permissions beyond the scope of this license may be available from thestaff@tvtropes.org. The Mutons are a bio-engineered threat sourced from the lab on the Crimson Planet. Initially, he is hired to merely retrieve an item that was lost beneath Grarve, but is promptly drafted into the organization known as IAG (Intelligence Agency of the Galaxy). When Sho isn't on a mission, he can wander around the IAG ship and talk to his comrades. The Menace are an alien race which initially crash-landed their colony ship on the Crimson Planet, coolant from their starship being the reason for the Crimson Sea, and were subsequently enslaved by humanity; as revenge, they inspired the Vipa Project to eventually take over the galaxy. Neo Psionics act as magic and can either be similar to a musou attack, implement additional buffs on Sho's stats, or temporarily add a field effect such as stopping time. Set thousands of years in the future, the galaxy Theophilus is under attack from a mass alien invasion. [13] Famitsu also gave the sequel 32 out of 40. The game was followed by a sequel, Crimson Sea 2 (紅の海2, Beni no Umi 2), which was released for the PlayStation 2 in 2004. While it completely drops the squad angle from the first game, it also introduced a Split Screen multiplayer mode. Ekdahl is renowned as a heroic force in the galaxy, but once he learned his use of Neo-Psionics shortened his lifespan, he went off the rails. Furthermore, Ekdahl is a Vipa, the other surviving child of IAG's experiments. Trust me, it's just that I'm a mysterious and sexy woman with a slightly lawless aura". In, Dragon Quest Heroes: The World Tree's Woe and The Blight Below, Danganronpa Another Episode: Ultra Despair Girls, UsefulNotes/The Sixth Generation of Console Video Games. Enter Sho, a run down and broke private detective who has trouble paying for food and rent. Ekdahl returns to human form after being defeated in his. Tabla Sicu and the IAG conducted experiments on children to try and turn them into Vipas; this includes Sho, the only survivor of the experiments. The game is set in the fictional star system of Theophilus. Several people die on their arrival and continue to be wiped out as the invasion spreads. The game is a Hack and slash/third-person shooter with some RPG elements incorporated and is part of the Crimson Sea series. The sequel to Crimson Sea, this game follows the story of Sho, the protagonist of the first game. The original Crimson Sea remains exclusive to the Xbox, but Crimson Sea 2 was eventually put up for digital sale on the Play Station Network'' as a PS2 Classic in 2013. No job is too big or too small! He can chat with his coworkers, purchase training sessions, and buy new equipment at shops. [1] In Japan, Famitsu gave the game 33 out of 40. [16], "Crimson Sea Review for Xbox on GamePro.com", "Crimson Sea 2 Release Information for PlayStation 2", "Crimson Sea 2 for PlayStation 2 Reviews", "Crimson Sea 2 Review for PS2 on GamePro.com", GameCity.ne.jp: KOEI's site for Crimson Sea, https://en.wikipedia.org/w/index.php?title=Crimson_Sea&oldid=989845972, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Articles using Video game reviews template in single platform mode, Articles with Japanese-language sources (ja), Creative Commons Attribution-ShareAlike License, This page was last edited on 21 November 2020, at 10:53. They have a science fiction setting, taking place in the Theophilus star system where space travel is common and technology is plentiful. The first game ends on a brief shot of the Lyre washing up on the shore of the Crimson Sea, its power returning. "I can see you think there's something fishy about the deal. The story revolves around a young man named Sho, who works as a private detective. Crimson Sea is a hybrid Hack and Slash and Third-Person Shooter game with RPG Elements which was created by Koei for the Xbox in December 2002, making it something of an oddity as it was a brand new IP for the American platform from a Japanese developer. Crimson Sea follows the story of Sho, an out-of-work private detective initially hired to find a treasure by a busty young lady named Live-D; it turns out to be a recruiting mission for Sho and his partner Yangqin to join the Intelligence Agency of the Galaxy, or IAG, and become head of G-squad — a group of fighters including existing members Kecak and Bow Rahn along with recent transfer Shami, and later a loaned fighter named Diez — to confront a galactic threat known as the Mutons. The population consists of mostly humans but there are a few non-humans as well, though when humans first colonized the system they effectively took over. Crimson Sea received "favorable" reviews according to the review aggregation website Metacritic. Live-D's father was involved in the experiments which turned Sho into a Vipa, and she saved his life when they were children. Short notice, last minute and emergency notarizations welcome! The game features elements from role playing games and the action genre. [12] The sequel also received "favorable" reviews upon release, though slightly less than the original Crimson Sea, according to Metacritic. The player takes control of Sho. Ekdahl's voice has an echoing effect once he has fully turned villainous. To this end, Sho is informed he is a Vipa, a human with the power to harness Neo-Psionics, a power based on manipulation of resonant sound frequencies. Crimson Sea 2 picks up two years later, with a new alien force known only as the Menace, capable of reproducing by infecting humans. Crimson Sea follows the story of Sho, an out-of-work private detective initially hired to find a treasure by a busty young lady named Live-D; it turns out to be a recruiting mission for Sho and his partner Yangqin to join the Intelligence Agency of the Galaxy, or IAG, and become head of G-squad — a group of fighters including existing members Kecak and Bow Rahn along with recent transfer Shami, and later a loaned … Completing missions with a high rank unlocks more items for Sho to buy.